You need to address multiple issues: general party happiness, companion conflicts, specific companion likes and dislikes, etc. The first thing you need to do is decide how many companions you intend to keep in your party at all time. You have basically three choices: - keep all 16 companions at all times.
Engineer: benefits exclusively from engineering to raise siege engine production and difficulty. Quartmaster: benefits exclusively from stewardship to raise party size. Surgeon: benefits exclusively from medicine to raise survival chance and and healing rate. The advanced roles have to deal with fiefdoms and clan managment in the later game but
This guide will hopefully assist those who play Mount & Blade: Warband, using the Game of Thrones Mod "A Clash Of Kings v3.0". This guide specifically will be aimed at the optimization and ease of use for those who play on the Steam gaming platform. While in-game, pressing SHIFT + TAB will bring up a set of Steam windows, one of which is allows
This is also an excellent way to start your own kingdom from scratch. 4 parties of 100+ and good policies (royal guard, noble retinues) and you can easily have an army of ~600 to start taking towns and castles as you please.
A good archer needs Power Draw and Weapon Mastery, a scout needs Path-Finding at the very least.Those are Strength, Agility and Intelligence skills. 1 Companion focused on Intelligence with Engineer, Trade, Persuasion, lots of intelligence related skills. They act as my scholar. Trade is a Charisma skill, Engineering is an Intelligence skill
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mount and blade 2 how many companions can you have